HighDynamicRangeControl Class
Definition
Important
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Provides the ability to enable and disable High Dynamic Range (HDR) analysis for the SceneAnalysisEffect.
public ref class HighDynamicRangeControl sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class HighDynamicRangeControl final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class HighDynamicRangeControl
Public NotInheritable Class HighDynamicRangeControl
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
Get an instance of this class by accessing the SceneAnalysisEffect.HighDynamicRangeAnalyzer property.
Properties
Enabled |
Gets or sets a value that specifies whether High Dynamic Range (HDR) analysis is enabled for the SceneAnalysisEffect. |