PlayToReceiver.MuteChangeRequested Event
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Occurs when the audio has been muted or unmuted.
// Register
event_token MuteChangeRequested(TypedEventHandler<PlayToReceiver, MuteChangeRequestedEventArgs const&> const& handler) const;
// Revoke with event_token
void MuteChangeRequested(event_token const* cookie) const;
// Revoke with event_revoker
PlayToReceiver::MuteChangeRequested_revoker MuteChangeRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, MuteChangeRequestedEventArgs const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,MuteChangeRequestedEventArgs> MuteChangeRequested;
function onMuteChangeRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("mutechangerequested", onMuteChangeRequested);
playToReceiver.removeEventListener("mutechangerequested", onMuteChangeRequested);
- or -
playToReceiver.onmutechangerequested = onMuteChangeRequested;
Public Custom Event MuteChangeRequested As TypedEventHandler(Of PlayToReceiver, MuteChangeRequestedEventArgs)
Event Type
Remarks
For an example of creating a software Play To receiver, see Media casting.
async void receiver_MuteChangeRequested(
Windows.Media.PlayTo.PlayToReceiver sender,
Windows.Media.PlayTo.MuteChangeRequestedEventArgs args)
{
await dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
VideoPlayer.IsMuted = args.Mute;
});
}
Async Sub receiver_MuteChangeRequested(
sender As Windows.Media.PlayTo.PlayToReceiver,
args As Windows.Media.PlayTo.MuteChangeRequestedEventArgs)
Await Dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal,
Sub()
VideoPlayer.IsMuted = args.Mute
End Sub)
End Sub