PlayToReceiver.NotifyPlaying Method
Definition
Important
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Notifies the Play To receiver that the audio or video playback has started.
public:
virtual void NotifyPlaying() = NotifyPlaying;
void NotifyPlaying();
public void NotifyPlaying();
function notifyPlaying()
Public Sub NotifyPlaying ()
Windows requirements
App capabilities |
privateNetworkClientServer
|
Remarks
For an example of creating a software Play To receiver, see Media casting.
void VideoPlayer_CurrentStateChanged(object sender, RoutedEventArgs e)
{
if (receiver != null)
{
switch (VideoPlayer.CurrentState)
{
case MediaElementState.Playing:
receiver.NotifyPlaying();
break;
case MediaElementState.Paused:
receiver.NotifyPaused();
break;
case MediaElementState.Stopped:
receiver.NotifyStopped();
break;
}
}
}
void VideoPlayer_MediaFailed(object sender, ExceptionRoutedEventArgs e)
{
if (receiver != null) { receiver.NotifyError(); }
}
Sub VideoPlayer_CurrentStateChanged()
If receiver IsNot Nothing Then
Select Case VideoPlayer.CurrentState
Case MediaElementState.Playing
receiver.NotifyPlaying()
Case MediaElementState.Paused
receiver.NotifyPaused()
Case MediaElementState.Stopped
receiver.NotifyStopped()
End Select
End If
End Sub
Sub VideoPlayer_MediaFailed()
If receiver IsNot Nothing Then receiver.NotifyError()
End Sub