PlayToReceiver.NotifyPlaying Method

Definition

Notifies the Play To receiver that the audio or video playback has started.

public:
 virtual void NotifyPlaying() = NotifyPlaying;
void NotifyPlaying();
public void NotifyPlaying();
function notifyPlaying()
Public Sub NotifyPlaying ()

Windows requirements

App capabilities
privateNetworkClientServer

Remarks

For an example of creating a software Play To receiver, see Media casting.

void VideoPlayer_CurrentStateChanged(object sender, RoutedEventArgs e)
{
    if (receiver != null)
    {
        switch (VideoPlayer.CurrentState)
        {
            case MediaElementState.Playing:
                receiver.NotifyPlaying();
                break;
            case MediaElementState.Paused:
                receiver.NotifyPaused();
                break;
            case MediaElementState.Stopped:
                receiver.NotifyStopped();
                break;
        }
    }
}

void VideoPlayer_MediaFailed(object sender, ExceptionRoutedEventArgs e)
{
    if (receiver != null) { receiver.NotifyError(); }
}
Sub VideoPlayer_CurrentStateChanged()

    If receiver IsNot Nothing Then
        Select Case VideoPlayer.CurrentState
            Case MediaElementState.Playing
                receiver.NotifyPlaying()
            Case MediaElementState.Paused
                receiver.NotifyPaused()
            Case MediaElementState.Stopped
                receiver.NotifyStopped()
        End Select
    End If
End Sub

Sub VideoPlayer_MediaFailed()
    If receiver IsNot Nothing Then receiver.NotifyError()
End Sub

Applies to

See also