PlayToReceiver.PlayRequested Event
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Occurs when audio or video playback starts.
// Register
event_token PlayRequested(TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
// Revoke with event_token
void PlayRequested(event_token const* cookie) const;
// Revoke with event_revoker
PlayToReceiver::PlayRequested_revoker PlayRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,object> PlayRequested;
function onPlayRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("playrequested", onPlayRequested);
playToReceiver.removeEventListener("playrequested", onPlayRequested);
- or -
playToReceiver.onplayrequested = onPlayRequested;
Public Custom Event PlayRequested As TypedEventHandler(Of PlayToReceiver, Object)
Event Type
TypedEventHandler<PlayToReceiver,IInspectable>
Remarks
For an example of creating a software Play To receiver, see Media casting.
async void receiver_PlayRequested(
Windows.Media.PlayTo.PlayToReceiver sender,
object args)
{
await dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
VideoPlayer.Play();
});
}
Async Sub receiver_PlayRequested(
sender As Windows.Media.PlayTo.PlayToReceiver,
args As Object)
Await Dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal,
Sub()
VideoPlayer.Play()
End Sub)
End Sub