PlayToReceiver.PlayRequested Event

Definition

Occurs when audio or video playback starts.

// Register
event_token PlayRequested(TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;

// Revoke with event_token
void PlayRequested(event_token const* cookie) const;

// Revoke with event_revoker
PlayToReceiver::PlayRequested_revoker PlayRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,object> PlayRequested;
function onPlayRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("playrequested", onPlayRequested);
playToReceiver.removeEventListener("playrequested", onPlayRequested);
- or -
playToReceiver.onplayrequested = onPlayRequested;
Public Custom Event PlayRequested As TypedEventHandler(Of PlayToReceiver, Object) 

Event Type

Remarks

For an example of creating a software Play To receiver, see Media casting.

async void receiver_PlayRequested(
    Windows.Media.PlayTo.PlayToReceiver sender,
    object args)
{
    await dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
        {
            VideoPlayer.Play();
        });
}
Async Sub receiver_PlayRequested(
    sender As Windows.Media.PlayTo.PlayToReceiver,
    args As Object)

    Await Dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal,
        Sub()
            VideoPlayer.Play()
        End Sub)
End Sub

Applies to

See also