PlayToReceiver.StopRequested Event
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Occurs when a request has been made for the Play To receiver to stop playing the streamed media.
// Register
event_token StopRequested(TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
// Revoke with event_token
void StopRequested(event_token const* cookie) const;
// Revoke with event_revoker
PlayToReceiver::StopRequested_revoker StopRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,object> StopRequested;
function onStopRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("stoprequested", onStopRequested);
playToReceiver.removeEventListener("stoprequested", onStopRequested);
- or -
playToReceiver.onstoprequested = onStopRequested;
Public Custom Event StopRequested As TypedEventHandler(Of PlayToReceiver, Object)
Event Type
TypedEventHandler<PlayToReceiver,IInspectable>
Remarks
For an example of creating a software Play To receiver, see Media casting.
async void receiver_StopRequested(
Windows.Media.PlayTo.PlayToReceiver sender,
object args)
{
await dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
VideoPlayer.Stop();
});
}
Async Sub receiver_StopRequested(
sender As Windows.Media.PlayTo.PlayToReceiver,
args As Object)
Await Dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal,
Sub()
VideoPlayer.Stop()
End Sub)
End Sub