NDDownloadEngineNotifier.OnPlayReadyObjectReceived(Byte[]) Method
Definition
Important
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Called by the download engine once a PlayReady object is received.
public:
virtual void OnPlayReadyObjectReceived(Platform::Array <byte> ^ dataBytes) = OnPlayReadyObjectReceived;
void OnPlayReadyObjectReceived(winrt::array_view <byte> const& dataBytes);
/// [Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
void OnPlayReadyObjectReceived(winrt::array_view <byte> const& dataBytes);
public void OnPlayReadyObjectReceived(byte[] dataBytes);
[Windows.Foundation.Metadata.Deprecated("INDDownloadEngineNotifier is deprecated and might not work on all platforms. For more info, see MSDN.", Windows.Foundation.Metadata.DeprecationType.Deprecate, 196608, "Windows.Foundation.UniversalApiContract")]
public void OnPlayReadyObjectReceived(byte[] dataBytes);
function onPlayReadyObjectReceived(dataBytes)
Public Sub OnPlayReadyObjectReceived (dataBytes As Byte())
Parameters
- dataBytes
-
Byte[]
byte[]
The byte array that holds the PlayReady object.
Implements
M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnPlayReadyObjectReceived(System.Byte[])
M:Windows.Media.Protection.PlayReady.INDDownloadEngineNotifier.OnPlayReadyObjectReceived(byte[])
- Attributes