CompositionGraphicsDevice Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Used to create all hardware bound resources for a given DirectX device on a compositor session. CompositionGraphicsDevice contains a DirectX device that is used to perform the GPU operations. Developers can obtain a Graphics device from the compositor top level object.
public ref class CompositionGraphicsDevice sealed
public ref class CompositionGraphicsDevice sealed : CompositionObject
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CompositionGraphicsDevice final
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
class CompositionGraphicsDevice final : CompositionObject
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CompositionGraphicsDevice
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
public sealed class CompositionGraphicsDevice : CompositionObject
Public NotInheritable Class CompositionGraphicsDevice
Public NotInheritable Class CompositionGraphicsDevice
Inherits CompositionObject
- Inheritance
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
Version history
Windows version | SDK version | Value added |
---|---|---|
1703 | 15063 | CreateDrawingSurface2 |
1703 | 15063 | CreateVirtualDrawingSurface |
1903 | 18362 | CreateMipmapSurface |
1903 | 18362 | Trim |
Properties
Comment |
A string to associate with the CompositionObject. (Inherited from CompositionObject) |
Compositor |
The Compositor used to create this CompositionObject. (Inherited from CompositionObject) |
Dispatcher |
The dispatcher for the CompositionObject. (Inherited from CompositionObject) |
DispatcherQueue |
Gets the DispatcherQueue for the CompostionObject. (Inherited from CompositionObject) |
ImplicitAnimations |
The collection of implicit animations attached to this object. (Inherited from CompositionObject) |
Properties |
The collection of properties associated with the CompositionObject. (Inherited from CompositionObject) |
Methods
CaptureAsync(Visual, SizeInt32, DirectXPixelFormat, DirectXAlphaMode, Single) |
Captures various source elements, including visual trees owned by an application, to a composition surface. |
Close() |
Closes the CompositionObject and releases system resources. (Inherited from CompositionObject) |
ConnectAnimation(String, CompositionAnimation) |
Connects and animation. (Inherited from CompositionObject) |
CreateDrawingSurface(Size, DirectXPixelFormat, DirectXAlphaMode) |
Creates an instance of CompositionDrawingSurface. |
CreateDrawingSurface2(SizeInt32, DirectXPixelFormat, DirectXAlphaMode) |
Creates an instance of CompositionDrawingSurface. |
CreateImageFromUri(Uri, CompositionImageOptions) |
Creates a CompositionImage from the specified Uri using the specified options. |
CreateImageFromUri(Uri) |
Creates a CompositionImage from the specified Uri. |
CreateMipmapSurface(SizeInt32, DirectXPixelFormat, DirectXAlphaMode) |
Creates an instance of CompositionMipMapSurface. |
CreateVirtualDrawingSurface(SizeInt32, DirectXPixelFormat, DirectXAlphaMode) |
Creates an instance of CompositionVirtualDrawingSurface. |
DisconnectAnimation(String) |
Disconnects an animation. (Inherited from CompositionObject) |
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from CompositionObject) |
PopulatePropertyInfo(String, AnimationPropertyInfo) |
Defines a property that can be animated. (Inherited from CompositionObject) |
StartAnimation(String, CompositionAnimation, AnimationController) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimation(String, CompositionAnimation) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimationGroup(ICompositionAnimationBase) |
Starts an animation group. The StartAnimationGroup method on CompositionObject lets you start CompositionAnimationGroup. All the animations in the group will be started at the same time on the object. (Inherited from CompositionObject) |
StopAnimation(String) |
Disconnects an animation from the specified property and stops the animation. (Inherited from CompositionObject) |
StopAnimationGroup(ICompositionAnimationBase) |
Stops an animation group. (Inherited from CompositionObject) |
Trim() |
Trims any graphics memory allocated by the graphics device on the app's behalf. |
TryGetAnimationController(String) |
Returns an AnimationController for the animation running on the specified property. (Inherited from CompositionObject) |
Events
RenderingDeviceReplaced |
Event triggered when the rendering device has been replaced. |