CompositionSurfaceBrush.BitmapInterpolationMode Property

Definition

Specifies the algorithm used for interpolating pixels from ICompositionSurface when they do not form a one-to-one mapping to pixels on SpriteVisual (as can happen under stretch, scale, rotation, and other transformations).

public:
 property CompositionBitmapInterpolationMode BitmapInterpolationMode { CompositionBitmapInterpolationMode get(); void set(CompositionBitmapInterpolationMode value); };
CompositionBitmapInterpolationMode BitmapInterpolationMode();

void BitmapInterpolationMode(CompositionBitmapInterpolationMode value);
public CompositionBitmapInterpolationMode BitmapInterpolationMode { get; set; }
var compositionBitmapInterpolationMode = compositionSurfaceBrush.bitmapInterpolationMode;
compositionSurfaceBrush.bitmapInterpolationMode = compositionBitmapInterpolationMode;
Public Property BitmapInterpolationMode As CompositionBitmapInterpolationMode

Property Value

Specifies the algorithm used for interpolating pixels from ICompositionSurface when they do not form a one-to-one mapping to pixels on SpriteVisual (as can happen under stretch, scale, rotation, and other transformations).

Applies to