InteractionTrackerInertiaStateEnteredArgs.ModifiedRestingPosition Property

Definition

The InteractionTracker's resting position when inertia completes after InteractionTrackerInertiaModifiers and boundaries have been applied.

The ModifiedRestingPosition property represents the systems calculation of where the final resting position of InteractionTracker will be based on an interaction. Unlike the NaturalRestingPosition, ModifiedRestingPosition will be calculated based on other factors that affect the motion of InteractionTracker such as InertiaModifiers and Min/Max boundaries.

public:
 property IReference<float3> ^ ModifiedRestingPosition { IReference<float3> ^ get(); };
IReference<float3> ModifiedRestingPosition();
public System.Nullable<Vector3> ModifiedRestingPosition { get; }
var iReference = interactionTrackerInertiaStateEnteredArgs.modifiedRestingPosition;
Public ReadOnly Property ModifiedRestingPosition As Nullable(Of Vector3)

Property Value

The InteractionTracker's resting position when inertia completes after InteractionTrackerInertiaModifiers and boundaries have been applied.

Applies to