InkStrokeInput.StrokeContinued Event

Definition

Occurs when stroke input has started (StrokeStarted) and continues to be captured by an InkPresenter object.

// Register
event_token StrokeContinued(TypedEventHandler<InkStrokeInput, PointerEventArgs const&> const& handler) const;

// Revoke with event_token
void StrokeContinued(event_token const* cookie) const;

// Revoke with event_revoker
InkStrokeInput::StrokeContinued_revoker StrokeContinued(auto_revoke_t, TypedEventHandler<InkStrokeInput, PointerEventArgs const&> const& handler) const;
public event TypedEventHandler<InkStrokeInput,PointerEventArgs> StrokeContinued;
function onStrokeContinued(eventArgs) { /* Your code */ }
inkStrokeInput.addEventListener("strokecontinued", onStrokeContinued);
inkStrokeInput.removeEventListener("strokecontinued", onStrokeContinued);
- or -
inkStrokeInput.onstrokecontinued = onStrokeContinued;
Public Custom Event StrokeContinued As TypedEventHandler(Of InkStrokeInput, PointerEventArgs) 

Event Type

Applies to

See also