KeySpline.ControlPoint2 Property

Definition

Gets or sets the second control point used to define a Bezier curve that describes a KeySpline.

public:
 property Point ControlPoint2 { Point get(); void set(Point value); };
Point ControlPoint2();

void ControlPoint2(Point value);
public Point ControlPoint2 { get; set; }
var point = keySpline.controlPoint2;
keySpline.controlPoint2 = point;
Public Property ControlPoint2 As Point
<KeySpline ControlPoint2="x,y"/>

Property Value

The second control point used to define a Bezier curve that describes a KeySpline.

Applies to

See also