IDiaSymbol::get_isInterfaceUdt

Retrieves a flag indicating whether this is a WinRT interface user-defined type (UDT).

Syntax

HRESULT get_isInterfaceUdt ( 
   BOOL* pRetVal
);

Parameters

pRetVal

[out] Returns TRUE if this symbol is a WinRT interface class/struct; otherwise, FALSE.

Return Value

If successful, returns S_OK; otherwise, returns S_FALSE or an error code.

Note

A return value of S_FALSE means that the property is not available for the symbol.

See also