KSPROPERTY_AUDIO_3D_INTERFACE
The KSPROPERTY_AUDIO_3D_INTERFACE property specifies the 3D algorithm to use to process the data in the sound buffer.
Usage Summary Table
Get | Set | Target | Property descriptor type | Property value type |
---|---|---|---|---|
Yes |
Yes |
Pin |
GUID |
The property value (operation data) is a GUID that specifies a 3D algorithm. This value can be one of the following GUIDs from header file Dsound.h:
DS3DALG_DEFAULT
DS3DALG_NO_VIRTUALIZATION
DS3DALG_HRTF_FULL
DS3DALG_HRTF_LIGHT
For more information about these GUIDs, see the description of the guid3dAlgorithm member of the DSBUFFERDESC structure in the Microsoft Windows SDK documentation.
Return Value
A KSPROPERTY_AUDIO_3D_INTERFACE property request returns STATUS_SUCCESS to indicate that it has completed successfully. Otherwise, the request returns an appropriate error status code.
Requirements
Header |
Ksmedia.h (include Ksmedia.h) |