PFND3D10DDI_CLOSEADAPTER callback function (d3d10umddi.h)
The CloseAdapter(D3D10) function releases resources for a graphics adapter object.
Syntax
PFND3D10DDI_CLOSEADAPTER Pfnd3d10ddiCloseadapter;
HRESULT Pfnd3d10ddiCloseadapter(
D3D10DDI_HADAPTER unnamedParam1
)
{...}
Parameters
unnamedParam1
hAdapter [in]
A handle to the graphics adapter object that was created with the OpenAdapter10 function.
Return value
CloseAdapter(D3D10) returns S_OK if the operation succeeds. Otherwise, this function returns an appropriate error result.
Remarks
The user-mode display driver's CloseAdapter(D3D10) function should free all of the resources that the driver allocated for the graphics adapter object.
Before CloseAdapter(D3D10) closes the graphics adapter object, all of the display devices that were created by using the graphics adapter object in calls to the user-mode display driver's CreateDevice(D3D10) function will be destroyed in calls to the driver's DestroyDevice(D3D10) function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |