PFND3D10DDI_SETRASTERIZERSTATE callback function (d3d10umddi.h)
The SetRasterizerState function sets the rasterizer state.
Syntax
PFND3D10DDI_SETRASTERIZERSTATE Pfnd3d10ddiSetrasterizerstate;
void Pfnd3d10ddiSetrasterizerstate(
D3D10DDI_HDEVICE unnamedParam1,
D3D10DDI_HRASTERIZERSTATE unnamedParam2
)
{...}
Parameters
unnamedParam1
hDevice [in]
A handle to the display device (graphics context).
unnamedParam2
hRasterizerState [in]
A handle to the rasterizer state object.
Return value
None
Remarks
The driver can use the pfnSetErrorCb callback function to set an error code.
The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Microsoft Direct3D runtime will determine that the error is critical. Even if the device was removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interfered with the operation of SetRasterizerState (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3d10umddi.h (include D3d10umddi.h) |