D3D10_2DDICAPS_TYPE enumeration (d3d10umddi.h)
The D3D10_2DDICAPS_TYPE enumeration type contains values that identify the type of capability information that is retrieved from a call to the driver's GetCaps(D3D10_2) function.
Syntax
typedef enum D3D10_2DDICAPS_TYPE {
D3D11DDICAPS_THREADING,
D3D11DDICAPS_SHADER,
D3D11DDICAPS_3DPIPELINESUPPORT,
D3D11_1DDICAPS_D3D11_OPTIONS,
D3D11_1DDICAPS_ARCHITECTURE_INFO,
D3D11_1DDICAPS_SHADER_MIN_PRECISION_SUPPORT,
D3DWDDM1_3DDICAPS_D3D11_OPTIONS1,
D3DWDDM1_3DDICAPS_MARKER,
D3DWDDM2_0DDICAPS_D3D11_OPTIONS2,
D3DWDDM2_0DDICAPS_MEMORY_ARCHITECTURE,
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT_SETS,
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT,
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT,
D3DWDDM2_0DDICAPS_SWIZZLE_PATTERN,
D3DWDDM2_0DDICAPS_D3D11_OPTIONS3,
D3DWDDM2_0DDICAPS_GPUVA_CAPS,
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT1,
D3DWDDM2_2DDICAPS_SHADERCACHE,
D3DWDDM2_2DDICAPS_TEXTURE_LAYOUT,
D3DWDDM2_2DDICAPS_SWIZZLE_PATTERN,
D3DWDDM3_2DDICAPS_D3D11_OPTIONS6,
D3D12_DOWNLEVEL_DDICAPS_UMDFILENAME
} ;
Constants
D3D11DDICAPS_THREADING The driver retrieves a pointer to a D3D11DDI_THREADING_CAPS structure that describes the threading capabilities that the driver supports. |
D3D11DDICAPS_SHADER The driver retrieves a pointer to a D3D11DDI_SHADER_CAPS structure that describes the shader capabilities that the driver supports. |
D3D11DDICAPS_3DPIPELINESUPPORT The driver retrieves a pointer to a D3D11DDI_3DPIPELINESUPPORT_CAPS structure that describes the pipeline capabilities that the driver supports. |
D3D11_1DDICAPS_D3D11_OPTIONS The driver retrieves a pointer to a D3D11_1DDI_D3D11_OPTIONS_DATA structure that specifies options to provide data to the user-mode driver. Supported starting with Windows 8. |
D3D11_1DDICAPS_ARCHITECTURE_INFO The driver retrieves a pointer to a D3DDDICAPS_ARCHITECTURE_INFO structure that describes information about Direct3D 11.1 adapter architecture. Supported starting with Windows 8. |
D3D11_1DDICAPS_SHADER_MIN_PRECISION_SUPPORT The driver retrieves a pointer to a D3DDDICAPS_SHADER_MIN_PRECISION_SUPPORT structure that describes the precision support options for shaders in the user-mode display driver. Supported starting with Windows 8. |
D3DWDDM1_3DDICAPS_D3D11_OPTIONS1 The driver retrieves a pointer to a D3DWDDM1_3DDI_D3D11_OPTIONS_DATA1 structure that describes the tiled resource support options in the user-mode display driver. Supported starting with Windows 8. Used by WDDM 1.3 and later drivers. |
D3DWDDM1_3DDICAPS_MARKER Supported starting with Windows 8. Used by WDDM 1.3 and later drivers. |
D3DWDDM2_0DDICAPS_D3D11_OPTIONS2 |
D3DWDDM2_0DDICAPS_MEMORY_ARCHITECTURE |
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT_SETS |
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT |
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT |
D3DWDDM2_0DDICAPS_SWIZZLE_PATTERN |
D3DWDDM2_0DDICAPS_D3D11_OPTIONS3 |
D3DWDDM2_0DDICAPS_GPUVA_CAPS |
D3DWDDM2_0DDICAPS_TEXTURE_LAYOUT1 |
D3DWDDM2_2DDICAPS_SHADERCACHE |
D3DWDDM2_2DDICAPS_TEXTURE_LAYOUT |
D3DWDDM2_2DDICAPS_SWIZZLE_PATTERN |
D3D12_DOWNLEVEL_DDICAPS_UMDFILENAME Supported starting from Windows 10, version 1901. Used by WDDM 2.6 and later drivers. |
Remarks
To allow a driver to unify capability concepts, the values in the D3D10_2DDICAPS_TYPE enumeration are set up so they do not overlap with the values in the D3DDDICAPS_TYPE enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client | D3D10_2DDICAPS_TYPE is supported beginning with the Windows 7 operating system. |
Header | d3d10umddi.h (include D3d10umddi.h) |
See also
D3D11DDI_3DPIPELINESUPPORT_CAPS