D3D12DDI_PROGRAM_TYPE_0108 enumeration (d3d12umddi.h)
The D3D12DDI_PROGRAM_TYPE_0108 enumeration specifies the type of program to set on a command list.
Syntax
typedef enum D3D12DDI_PROGRAM_TYPE_0108 {
D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108,
D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108,
D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108
} ;
Constants
D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108 The program is a generic pipeline that starts with a vertex or mesh shader. |
D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108 The program is a raytracing pipeline. Not currently supported. |
D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108 The program is a work graph. For more information, see Work graphs. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 (WDDM 3.2) |
Header | d3d12umddi.h |
See also
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