D3D12DDI_PROGRAM_TYPE_0108 enumeration (d3d12umddi.h)

The D3D12DDI_PROGRAM_TYPE_0108 enumeration specifies the type of program to set on a command list.

Syntax

typedef enum D3D12DDI_PROGRAM_TYPE_0108 {
  D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108,
  D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108,
  D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108
} ;

Constants

 
D3D12DDI_PROGRAM_TYPE_GENERIC_PIPELINE_0108
The program is a generic pipeline that starts with a vertex or mesh shader.
D3D12DDI_PROGRAM_TYPE_RAYTRACING_PIPELINE_0108
The program is a raytracing pipeline. Not currently supported.
D3D12DDI_PROGRAM_TYPE_WORK_GRAPH_0108
The program is a work graph. For more information, see Work graphs.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2 (WDDM 3.2)
Header d3d12umddi.h

See also

D3D12DDI_SET_PROGRAM_DESC_0108

PFND3D12DDI_SET_PROGRAM_0108