D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0084 structure (d3d12umddi.h)

Use D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0108 instead.

Syntax

typedef struct D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0084 {
  D3D12DDI_NODE_ID_0084           FinalName;
  BOOL                            bProgramEntry;
  D3D12DDI_NODE_IO_KIND_0084      InputNodeIOKind;
  UINT                            InputNodeIOFlags;
  UINT                            InputRecordSizeInBytes;
  UINT                            InputMaxRecordArraySize;
  UINT                            GroupSharedUsageInBytes;
  UINT                            MaxRecursionDepth;
  const UINT                      *pLocalRootArgumentsTableIndex;
  const UINT                      *pShareInputOfNodeIndex;
  UINT                            NumInputNodeIndices;
  const UINT                      *pInputNodeIndices;
  UINT                            NumNodesSharingInputWithThisNode;
  const UINT                      *pIndicesOfNodesSharingInputWithThisNode;
  UINT                            NumOutputs;
  const D3D12DDI_NODE_OUTPUT_0084 *pOutputs;
} D3D12DDI_COALESCING_LAUNCH_NODE_PROPERTIES_0084;

Members

FinalName

bProgramEntry

InputNodeIOKind

InputNodeIOFlags

InputRecordSizeInBytes

InputMaxRecordArraySize

GroupSharedUsageInBytes

MaxRecursionDepth

pLocalRootArgumentsTableIndex

pShareInputOfNodeIndex

NumInputNodeIndices

pInputNodeIndices

NumNodesSharingInputWithThisNode

pIndicesOfNodesSharingInputWithThisNode

NumOutputs

pOutputs

Remarks

For more information, see Work graphs.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2 (WDDM 3.2)
Header d3d12umddi.h

See also

D3D12DDI_SHADER_NODE_0084