D3DTRANSFORMCAPS structure (d3dcaps.h)

Obsolete in DirectX 8.0 and later versions.

D3DTRANSFORMCAPS structure describes the transform capabilities of a device.

Syntax

typedef struct _D3DTRANSFORMCAPS {
  DWORD dwSize;
  DWORD dwCaps;
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;

Members

dwSize

Specifies the size, in bytes, of the D3DTRANSFORMCAPS structure.

dwCaps

Specifies flags describing the capabilities of the lighting module. The following flag is defined:

D3DTRANSFORMCAPS_CLIP

The device can do clipping operations while transforming.

Remarks

This structure has been replaced by D3DCAPS8 (see the DirectX 8.0 SDK documentation) for DirectX 8.0 and later runtimes, but is required for DirectX 7.0 and earlier runtime compatibility. See Reporting DirectX 8.0 Style Direct3D Capabilities for details.

This structure is a member of the D3DDEVICEDESC_V1 structure.

Requirements

Requirement Value
Header d3dcaps.h (include D3dcaps.h)

See also

D3DDEVICEDESC_V1