DXGK_MULTIPLANE_OVERLAY_FLAGS structure (d3dkmddi.h)

The DXGK_MULTIPLANE_OVERLAY_FLAGS structure defines flags that control the behavior of a multiplane overlay operation.

Syntax

typedef struct _DXGK_MULTIPLANE_OVERLAY_FLAGS {
  union {
    struct {
      UINT VerticalFlip : 1;
      UINT HorizontalFlip : 1;
      UINT StaticCheck : 1;
#if ...
      UINT Reserved : 29;
#else
      UINT Reserved : 30;
#endif
    };
    UINT Value;
  };
} DXGK_MULTIPLANE_OVERLAY_FLAGS;

Members

VerticalFlip

The overlay plane should flip the data vertically, making it appear upside-down.

HorizontalFlip

The overlay plane should flip the data horizontally, making it appear as a right-to-left mirror image.

StaticCheck

The overlay plane can be scanned out directly. StaticCheck is a capability query that doesn't affect the current presentation state. Added in Windows 11 (WDDM 3.0).

Reserved

This member is reserved and should be set to zero.

Value

Represents the collective value of the flags and can be used when the individual bits don't need to be accessed separately.

Requirements

Requirement Value
Minimum supported client Windows 8.1
Minimum supported server Windows Server 2012 R2
Header d3dkmddi.h (include D3dkmddi.h)

See also

DXGK_MULTIPLANE_OVERLAY_ATTRIBUTES

DXGK_MULTIPLANE_OVERLAY_ATTRIBUTES2

DXGK_MULTIPLANE_OVERLAY_ATTRIBUTES3