D3DKMDT_PREEMPTION_CAPS structure (d3dkmdt.h)
Specifies the capabilities for the preemption of graphic processing unit (GPU) graphics requests that the display miniport driver supports.
Syntax
typedef struct _D3DKMDT_PREEMPTION_CAPS {
D3DKMDT_GRAPHICS_PREEMPTION_GRANULARITY GraphicsPreemptionGranularity;
D3DKMDT_COMPUTE_PREEMPTION_GRANULARITY ComputePreemptionGranularity;
} D3DKMDT_PREEMPTION_CAPS;
Members
GraphicsPreemptionGranularity
A D3DKMDT_GRAPHICS_PREEMPTION_GRANULARITY value that specifies the level of graphics requests that the driver can preempt for GPU graphics operations.
ComputePreemptionGranularity
A D3DKMDT_COMPUTE_PREEMPTION_GRANULARITY value that specifies the level of graphics requests that the driver can preempt for GPU compute shader operations.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmdt.h |
See also
D3DKMDT_COMPUTE_PREEMPTION_GRANULARITY