D3DKMT_WDDM_1_3_CAPS structure (d3dkmdt.h)
Reserved for system use. Do not use.
Syntax
typedef struct _D3DKMT_WDDM_1_3_CAPS {
union {
struct {
UINT SupportMiracast : 1;
UINT IsHybridIntegratedGPU : 1;
UINT IsHybridDiscreteGPU : 1;
UINT SupportPowerManagementPStates : 1;
UINT SupportVirtualModes : 1;
UINT SupportCrossAdapterResource : 1;
UINT Reserved : 26;
};
UINT Value;
};
} D3DKMT_WDDM_1_3_CAPS;
Members
SupportMiracast
Supports Miracast.
IsHybridIntegratedGPU
The display is hybrid integrated GPU.
IsHybridDiscreteGPU
The display is hybrid discrete GPU.
SupportPowerManagementPStates
Supports power management states.
SupportVirtualModes
Supports virtual modes.
SupportCrossAdapterResource
Supports cross adapter resource.
Reserved
Reserved.
Value
An alternative way to access the cap bits.
Remarks
The graphics kernel uses D3DKMT_WDDM_1_3_CAPS to store various capabilities introduced in Windows Display Driver Model (WDDM) version 1.3. The driver provides its support capabilities during initialization, so it already knows all the values specified in this structure.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 |
Header | d3dkmdt.h |