OUTPUTDUPL_CONTEXT_DEBUG_STATUS enumeration (d3dkmthk.h)

The OUTPUTDUPL_CONTEXT_DEBUG_STATUS structure specifies output duplicate context debug status.

Syntax

typedef enum _OUTPUTDUPL_CONTEXT_DEBUG_STATUS {
  OUTPUTDUPL_CONTEXT_DEBUG_STATUS_INACTIVE,
  OUTPUTDUPL_CONTEXT_DEBUG_STATUS_ACTIVE,
  OUTPUTDUPL_CONTEXT_DEBUG_STATUS_PENDING_DESTROY,
  OUTPUTDUPL_CONTEXT_DEBUG_STATUS_FORCE_UINT32
} OUTPUTDUPL_CONTEXT_DEBUG_STATUS;

Constants

 
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_INACTIVE
Inactive.
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_ACTIVE
Active.
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_PENDING_DESTROY
Destroy pending.
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_FORCE_UINT32
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. You should not use this value.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmthk.h