D3DKMT_CHECKOCCLUSION structure (d3dkmthk.h)
The D3DKMT_CHECKOCCLUSION structure contains the handle to the window to check for occlusion.
Syntax
typedef struct _D3DKMT_CHECKOCCLUSION {
void D3DKMT_PTR(
HWND unnamedParam1,
hWindow unnamedParam2
);
} D3DKMT_CHECKOCCLUSION;
Members
void D3DKMT_PTR( HWND unnamedParam1, hWindow unnamedParam2)
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |
See also
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