D3DKMT_CHECKOCCLUSION structure (d3dkmthk.h)

The D3DKMT_CHECKOCCLUSION structure contains the handle to the window to check for occlusion.

Syntax

typedef struct _D3DKMT_CHECKOCCLUSION {
  void D3DKMT_PTR(
    HWND    unnamedParam1,
    hWindow unnamedParam2
  );
} D3DKMT_CHECKOCCLUSION;

Members

void D3DKMT_PTR( HWND unnamedParam1, hWindow unnamedParam2)

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTCheckOcclusion