D3DKMT_PINDIRECTFLIPRESOURCES structure (d3dkmthk.h)

The D3DKMT_PINDIRECTFLIPRESOURCES structure specifies indirect flip resources.

Syntax

typedef struct _D3DKMT_PINDIRECTFLIPRESOURCES {
  D3DKMT_HANDLE hDevice;
  UINT          ResourceCount;
  void          D3DKMT_PTR(
    D3DKMT_HANDLE *unnamedParam1,
    pResourceList unnamedParam2
  );
} D3DKMT_PINDIRECTFLIPRESOURCES;

Members

hDevice

A handle to the device.

ResourceCount

The resource count.

void D3DKMT_PTR( D3DKMT_HANDLE *unnamedParam1, pResourceList unnamedParam2)

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmthk.h