D3DKMT_PINDIRECTFLIPRESOURCES structure (d3dkmthk.h)
The D3DKMT_PINDIRECTFLIPRESOURCES structure specifies indirect flip resources.
Syntax
typedef struct _D3DKMT_PINDIRECTFLIPRESOURCES {
D3DKMT_HANDLE hDevice;
UINT ResourceCount;
void D3DKMT_PTR(
D3DKMT_HANDLE *unnamedParam1,
pResourceList unnamedParam2
);
} D3DKMT_PINDIRECTFLIPRESOURCES;
Members
hDevice
A handle to the device.
ResourceCount
The resource count.
void D3DKMT_PTR( D3DKMT_HANDLE *unnamedParam1, pResourceList unnamedParam2)
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmthk.h |
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