D3DKMT_UNLOCK structure (d3dkmthk.h)
The D3DKMT_UNLOCK structure describes allocations to unlock.
Syntax
typedef struct _D3DKMT_UNLOCK {
[in] D3DKMT_HANDLE hDevice;
[in] UINT NumAllocations;
void D3DKMT_PTR(
const D3DKMT_HANDLE *unnamedParam1,
phAllocations unnamedParam2
);
} D3DKMT_UNLOCK;
Members
[in] hDevice
A D3DKMT_HANDLE data type that represents a kernel-mode handle to the device that the allocation is associated with.
[in] NumAllocations
The number of allocations in the array that phAllocations specifies.
void D3DKMT_PTR( const D3DKMT_HANDLE *unnamedParam1, phAllocations unnamedParam2)
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |
See also
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