D3DKMT_UNLOCK structure (d3dkmthk.h)

The D3DKMT_UNLOCK structure describes allocations to unlock.

Syntax

typedef struct _D3DKMT_UNLOCK {
  [in] D3DKMT_HANDLE hDevice;
  [in] UINT          NumAllocations;
  void          D3DKMT_PTR(
    const D3DKMT_HANDLE *unnamedParam1,
    phAllocations       unnamedParam2
  );
} D3DKMT_UNLOCK;

Members

[in] hDevice

A D3DKMT_HANDLE data type that represents a kernel-mode handle to the device that the allocation is associated with.

[in] NumAllocations

The number of allocations in the array that phAllocations specifies.

void D3DKMT_PTR( const D3DKMT_HANDLE *unnamedParam1, phAllocations unnamedParam2)

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTUnlock