D3DKMT_CONNECT_DOORBELL structure (d3dkmthk.h)
The D3DKMT_CONNECT_DOORBELL structure describes the doorbell that D3DKMTConnectDoorbell should connect to a hardware queue.
Syntax
typedef struct _D3DKMT_CONNECT_DOORBELL {
D3DKMT_HANDLE hDoorbell;
D3DKMT_CONNECT_DOORBELL_FLAGS Flags;
} D3DKMT_CONNECT_DOORBELL;
Members
hDoorbell
[in] UMD handle of the doorbell to be connected. This handle was returned in a prior call to D3DKMTCreateDoorbell.
Flags
[in] A D3DKMT_CONNECT_DOORBELL_FLAGS value that specifies how to connect the doorbell to the hardware queue. No flags are currently defined.
Remarks
For more information, see User-mode work submission.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 (WDDM 3.2) |
Header | d3dkmthk.h |