D3DKMT_CREATENATIVEFENCE_FLAGS structure (d3dkmthk.h)
D3DKMT_CREATENATIVEFENCE_FLAGS specifies flags to use when creating a native GPU fence.
Syntax
typedef struct _D3DKMT_CREATENATIVEFENCE_FLAGS {
union {
struct {
UINT Reserved : 32;
};
UINT Value;
};
} D3DKMT_CREATENATIVEFENCE_FLAGS;
Members
Reserved
Reserved for system use.
Value
An alternative way to access the structure members.
Remarks
For more information about native GPU fences, see Native GPU fence objects.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 |
Header | d3dkmthk.h |
See also
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