D3DDDI_DOORBELLSTATUS enumeration (d3dukmdt.h)
Important
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The D3DDDI_DOORBELLSTATUS enumeration indicates the status of a doorbell object.
Syntax
typedef enum _D3DDDI_DOORBELLSTATUS {
D3DDDI_DOORBELLSTATUS_CONNECTED,
D3DDDI_DOORBELLSTATUS_CONNECTED_NOTIFY_KMD,
D3DDDI_DOORBELLSTATUS_DISCONNECTED_RETRY,
D3DDDI_DOORBELLSTATUS_DISCONNECTED_ABORT
} D3DDDI_DOORBELLSTATUS;
Constants
D3DDDI_DOORBELLSTATUS_CONNECTED Indicates that the doorbell object is successfully connected to a hardware queue and ready for work submission. |
D3DDDI_DOORBELLSTATUS_CONNECTED_NOTIFY_KMD Indicates that the doorbell object is connected; however, after every new work submission and doorbell ring, UMD should notify KMD by calling D3DKMTNotifyWorkSubmission. |
D3DDDI_DOORBELLSTATUS_DISCONNECTED_RETRY Indicates that the doorbell can't be connected at this time, but UMD should retry to connect it. |
D3DDDI_DOORBELLSTATUS_DISCONNECTED_ABORT Indicates that the doorbell won't be connected and UMD can't use this hardware queue for work submission. This failure typically implies a nonrecoverable scenario such as a GPU reset or stopped adapter. |
Remarks
For more information, see User-mode work submission.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 (WDDM 3.2) |
Header | d3dukmdt.h |