TranslateAxes function (sensorsdriversutils.h)
The TranslateAxes function applies the rotation matrix to the given sample.
Syntax
void TranslateAxes(
VEC3D *RotationMatrix,
ULONG RotationMatrixEntryCount,
VEC3D *Data,
ULONG DataCount
);
Parameters
RotationMatrix
Supplies the VEC3D buffer in which the rotation matrix is stored.
RotationMatrixEntryCount
Supplies the number of elements that RotationMatrix holds.
Data
Supplies the VEC3D buffer in which input data is stored and in which the transformed data is returned.
DataCount
Supplies the number of elements that Data holds.
Return value
None
Remarks
The caller is responsible for saving/restoring the floating point context prior to calling this function.
Requirements
Requirement | Value |
---|---|
Header | sensorsdriversutils.h |