PFN_WSK_ACCEPT_EVENT callback function (wsk.h)
The WskAcceptEvent event callback function notifies a WSK application that an incoming connection on a listening socket has been accepted.
Syntax
PFN_WSK_ACCEPT_EVENT PfnWskAcceptEvent;
NTSTATUS PfnWskAcceptEvent(
[in, optional] PVOID SocketContext,
[in] ULONG Flags,
[in] PSOCKADDR LocalAddress,
[in] PSOCKADDR RemoteAddress,
[in, optional] PWSK_SOCKET AcceptSocket,
[out] PVOID *AcceptSocketContext,
[out] const WSK_CLIENT_CONNECTION_DISPATCH **AcceptSocketDispatch
)
{...}
Parameters
[in, optional] SocketContext
A pointer to the socket context for the listening socket on which the incoming connection was accepted. The WSK application provided this pointer to the WSK subsystem when it called the WskSocket function to create the listening socket.
[in] Flags
A ULONG value that contains the following flag, or zero:
WSK_FLAG_AT_DISPATCH_LEVEL
The WSK subsystem called the WskAcceptEvent event callback function at IRQL = DISPATCH_LEVEL. If this flag is not set, the WSK subsystem might have called the WskAcceptEvent event callback function at any IRQL <= DISPATCH_LEVEL.
[in] LocalAddress
A pointer to a buffer that contains the local transport address on which the incoming connection arrived. The buffer contains the specific SOCKADDR structure type that corresponds to the address family that the WSK application specified when it created the listening socket.
[in] RemoteAddress
A pointer to a buffer that contains the remote transport address from which the incoming connection originated. The buffer contains the specific SOCKADDR structure type that corresponds to the address family that the WSK application specified when it created the listening socket.
[in, optional] AcceptSocket
A pointer to a WSK_SOCKET structure that is the socket object for the accepted socket. If this pointer is NULL, the listening socket is no longer functional and the WSK application must call the WskCloseSocket function to close the listening socket as soon as possible.
[out] AcceptSocketContext
A pointer to a variable that receives a pointer to a WSK application-supplied context for the socket that is being accepted. The WSK subsystem passes this pointer to the accepted socket's event callback functions. The context information is opaque to the WSK subsystem and must be stored in non-paged memory. If the WSK application will not be enabling any event callback functions on the accepted socket, the application should set the variable that is pointed to by the AcceptSocketContext parameter to NULL.
[out] AcceptSocketDispatch
A pointer to a variable that receives a pointer to a constant WSK_CLIENT_CONNECTION_DISPATCH structure. This structure is a dispatch table that contains pointers to the event callback functions for the accepted socket. If the WSK application will not be enabling all of the event callback functions for the accepted socket, the application should set the pointers in the dispatch table to NULL for those event callback functions that it does not enable. If the WSK application will not be enabling any event callback functions on the accepted socket, it should set the variable that is pointed to by the AcceptSocketDispatch parameter to NULL.
Return value
A WSK application's WskAcceptEvent event callback function can return one of the following NTSTATUS codes:
Return code | Description |
---|---|
|
The WSK application accepted the incoming connection. |
|
The WSK application rejected the incoming connection. If this value is returned, the WSK subsystem will close the accepted socket on behalf of the WSK application. |
Remarks
The WSK subsystem calls a WSK application's WskAcceptEvent event callback function when an incoming connection is accepted on the listening socket only if the event callback function was previously enabled with the SO_WSK_EVENT_CALLBACK socket option. For more information about enabling a socket's event callback functions, see Enabling and Disabling Event Callback Functions.
If a WSK application's WskAcceptEvent event callback function is enabled on a listening socket and the application has a pending call to the WskAccept function on the same listening socket, then, when an incoming connection arrives, the pending call to WskAccept takes precedence over the WskAcceptEvent event callback function. The WSK subsystem calls the application's WskAcceptEvent event callback function only if there are no IRPs queued from pending calls to the WskAccept function. However, a WSK application should not assume that the WSK subsystem will not call the application's WskAcceptEvent event callback function for a listening socket that has a pending call to the WskAccept function. Race conditions exist where the WSK subsystem could still call the WSK application's WskAcceptEvent event callback function for the socket. The only way for a WSK application to ensure that the WSK subsystem will not call the application's WskAcceptEvent event callback function for a listening socket is to disable the application's WskAcceptEvent event callback function on the socket.
When the WSK subsystem calls a WSK application's WskAcceptEvent event callback function, all of the event callback functions on the accepted socket are disabled by default. If a WSK application enables any of the connection-oriented socket event callback functions on a listening socket, those event callback functions will be enabled by default on all connection-oriented sockets that are accepted on that listening socket. For more information about enabling any of the accepted socket's event callback functions, see Enabling and Disabling Event Callback Functions.
The SOCKADDR structures that are pointed to by the LocalAddress and RemoteAddress parameters are valid only for the duration of the call to the WskAcceptEvent event callback function. If a WSK application needs these transport addresses at a later time, it can copy the contents of these structures to its own SOCKADDR structures before returning from the WskAcceptEvent event callback function, or it can later call the WskGetLocalAddress and WskGetRemoteAddress functions on the accepted socket.
The WSK subsystem allocates the memory for the socket object structure ( WSK_SOCKET) for the accepted connection on behalf of the WSK application. The WSK subsystem deallocates this memory when the socket is closed.
The WSK subsystem calls a WSK application's WskAcceptEvent event callback function at IRQL <= DISPATCH_LEVEL.
A WSK application's WskAcceptEvent event callback function must not wait for completion of other WSK requests in the context of WSK completion or event callback functions. The callback can initiate other WSK requests (assuming that it doesn't spend too much time at DISPATCH_LEVEL), but it must not wait for their completion even when the callback is called at IRQL = PASSIVE_LEVEL.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Windows |
Header | wsk.h (include Wsk.h) |
IRQL | <= DISPATCH_LEVEL |