DBG_DUMP_XXX
The DBG_DUMP_XXX bit flags are used by the Options member of the SYM_DUMP_PARAM structure to control the behavior of the IG_DUMP_SYMBOL_INFOIoctl operation.
The following flags can be present.
Flag | Effect |
---|---|
DBG_DUMP_NO_INDENT |
Members are not indented in the output. |
DBG_DUMP_NO_OFFSET |
Offsets are not printed. |
DBG_DUMP_VERBOSE |
Verbose output. |
DBG_DUMP_CALL_FOR_EACH |
A callback function is called for each member. |
DBG_DUMP_LIST |
The symbol is an entry in a linked list and the IG_DUMP_SYMBOL_INFO Ioctl operation will iterate over this list. The description of the member that points to the next item in the list is specified by the linkList member of the SYM_DUMP_PARAM structure. |
DBG_DUMP_NO_PRINT |
Nothing is printed (only callback functions are called and data copies are performed). |
DBG_DUMP_GET_SIZE_ONLY |
The Ioctl operation returns the size of the symbol only; it will not print member information or call callback functions. |
DBG_DUMP_COMPACT_OUT |
Newlines are not printed after each member. |
DBG_DUMP_ARRAY |
The symbol is an array. The number of elements in the array is specified by the member listLink->size of the SYM_DUMP_PARAM structure. |
DBG_DUMP_ADDRESS_OF_FIELD |
The value of addr is actually the address of the member listLink->fName of the SYM_DUMP_PARAM structure and not the beginning of the symbol. |
DBG_DUMP_ADDRESS_AT_END |
The value of addr is actually the address at the end of the symbol and not the beginning of the symbol. |
DBG_DUMP_COPY_TYPE_DATA |
The value of the symbol is copied into the member pBuffer. This can only be used for primitive types--for example, ULONG or PVOID--it cannot be used with structures. |
DBG_DUMP_READ_PHYSICAL |
The symbol's value will be read directly from the target's physical memory. |
DBG_DUMP_FUNCTION_FORMAT |
When formatting a symbol that has a function type, the function format will be used, for example, |
DBG_DUMP_BLOCK_RECURSE |
Recurse through nested structures; but do not follow pointers. |
In addition, the result of the macro DBG_DUMP_RECUR_LEVEL(Level) can be added to the bit-set to specify how deep into structures to recurse. Level can be a number between 0 and 15.
Requirements
Header |
Wdbgexts.h (include Wdbgexts.h, Wdbgexts.h, or Dbgeng.h) |