D3D10_FILL_MODE enumeration (d3d10.h)
Determines the fill mode to use when rendering triangles.
Syntax
typedef enum D3D10_FILL_MODE {
D3D10_FILL_WIREFRAME = 2,
D3D10_FILL_SOLID = 3
} ;
Constants
D3D10_FILL_WIREFRAME Value: 2 Draw lines connecting the vertices. Adjacent vertices are not drawn. |
D3D10_FILL_SOLID Value: 3 Fill the triangles formed by the vertices. Adjacent vertices are not drawn. |
Remarks
This enumeration is part of a rasterizer-state object description (see D3D10_RASTERIZER_DESC).
Requirements
Requirement | Value |
---|---|
Header | d3d10.h |