D3D11_CONSERVATIVE_RASTERIZATION_TIER enumeration (d3d11.h)
Specifies if the hardware and driver support conservative rasterization and at what tier level.
Syntax
typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER {
D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0,
D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 1,
D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 2,
D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 3
} ;
Constants
D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED Value: 0 Conservative rasterization isn't supported. |
D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 Value: 1 Tier_1 conservative rasterization is supported. |
D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 Value: 2 Tier_2 conservative rasterization is supported. |
D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 Value: 3 Tier_3 conservative rasterization is supported. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 [desktop apps only] |
Minimum supported server | Windows Server 2016 [desktop apps only] |
Header | d3d11.h |