ID3D11TracingDevice interface (d3d11sdklayers.h)
The tracing device interface sets shader tracking information, which enables accurate logging and playback of shader execution.
Inheritance
The ID3D11TracingDevice interface inherits from the IUnknown interface. ID3D11TracingDevice also has these types of members:
Methods
The ID3D11TracingDevice interface has these methods.
ID3D11TracingDevice::SetShaderTrackingOptions Sets the reference rasterizer's race-condition tracking options for a specific shader. |
ID3D11TracingDevice::SetShaderTrackingOptionsByType Sets the reference rasterizer's default race-condition tracking options for the specified resource types. |
Remarks
To get this interface, turn on the debug layer and use IUnknown::QueryInterface from the ID3D11Device.
Note This API requires the Windows Software Development Kit (SDK) for Windows 8.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11sdklayers.h |