D3D11_GEOMETRY_SHADER_TRACE_DESC structure (d3d11shadertracing.h)
Describes an instance of a geometry shader to trace.
Syntax
typedef struct D3D11_GEOMETRY_SHADER_TRACE_DESC {
UINT64 Invocation;
} D3D11_GEOMETRY_SHADER_TRACE_DESC;
Members
Invocation
The invocation number of the instance of the geometry shader.
Remarks
This API requires the Windows Software Development Kit (SDK) for Windows 8.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | d3d11shadertracing.h |