ICDrawRenderBuffer macro (vfw.h)
The ICDrawRenderBuffer macro notifies a rendering driver to draw the frames that have been passed to it. You can use this macro or explicitly call the ICM_DRAW_RENDERBUFFER message.
Syntax
void ICDrawRenderBuffer(
hic
);
Parameters
hic
Handle to a driver.
Return value
None
Remarks
Use this message with hardware that performs its own asynchronous decompression, timing, and drawing.
This message is typically used to perform a seek operation when the driver must be specifically instructed to display each video frame passed to it rather than playing a sequence of video frames.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | vfw.h |