ICDrawRenderBuffer macro (vfw.h)

The ICDrawRenderBuffer macro notifies a rendering driver to draw the frames that have been passed to it. You can use this macro or explicitly call the ICM_DRAW_RENDERBUFFER message.

Syntax

void ICDrawRenderBuffer(
   hic
);

Parameters

hic

Handle to a driver.

Return value

None

Remarks

Use this message with hardware that performs its own asynchronous decompression, timing, and drawing.

This message is typically used to perform a seek operation when the driver must be specifically instructed to display each video frame passed to it rather than playing a sequence of video frames.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header vfw.h

See also

Video Compression Macros

Video Compression Manager