D3D10_QUERY_DATA_SO_STATISTICS structure (d3d10.h)

Query information about the amount of data streamed out to the stream-output buffers in between ID3D10Asynchronous::Begin and ID3D10Asynchronous::End.

Syntax

typedef struct D3D10_QUERY_DATA_SO_STATISTICS {
  UINT64 NumPrimitivesWritten;
  UINT64 PrimitivesStorageNeeded;
} D3D10_QUERY_DATA_SO_STATISTICS;

Members

NumPrimitivesWritten

Type: UINT64

Number of primitives (that is, points, lines, and triangles) written to the stream-output buffers.

PrimitivesStorageNeeded

Type: UINT64

Number of primitives that would have been written to the stream-output buffers if there had been enough space for them all.

Requirements

Requirement Value
Header d3d10.h

See also

Core Structures