ID3D10EffectPass::GetPixelShaderDesc method (d3d10effect.h)
Get a pixel-shader description.
Syntax
HRESULT GetPixelShaderDesc(
[in] D3D10_PASS_SHADER_DESC *pDesc
);
Parameters
[in] pDesc
Type: D3D10_PASS_SHADER_DESC*
A pointer to a pixel-shader description (see D3D10_PASS_SHADER_DESC).
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Remarks
An effect pass can contain render state assignments and shader object assignments.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |