ID3D10EffectType::GetMemberTypeByName method (d3d10effect.h)
Get a member type by name.
Syntax
ID3D10EffectType * GetMemberTypeByName(
[in] LPCSTR Name
);
Parameters
[in] Name
Type: LPCSTR
A member's name.
Return value
Type: ID3D10EffectType*
A pointer to an ID3D10EffectType Interface.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |