ID3D10EffectVariable::IsValid method (d3d10effect.h)

Compare the data type with the data stored.

Syntax

BOOL IsValid();

Return value

Type: BOOL

TRUE if the syntax is valid; otherwise FALSE.

Remarks

This method checks that the data type matches the data stored after casting one interface to another (using any of the As methods).

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

ID3D10EffectVariable Interface