ID3D10EffectVariable::IsValid method (d3d10effect.h)
Compare the data type with the data stored.
Syntax
BOOL IsValid();
Return value
Type: BOOL
TRUE if the syntax is valid; otherwise FALSE.
Remarks
This method checks that the data type matches the data stored after casting one interface to another (using any of the As methods).
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |