ID3D10EffectDepthStencilVariable interface (d3d10effect.h)
A depth-stencil-variable interface accesses depth-stencil state.
Inheritance
The ID3D10EffectDepthStencilVariable interface inherits from ID3D10EffectVariable. ID3D10EffectDepthStencilVariable also has these types of members:
Methods
The ID3D10EffectDepthStencilVariable interface has these methods.
ID3D10EffectDepthStencilVariable::GetBackingStore Get a pointer to a variable that contains depth-stencil state. |
ID3D10EffectDepthStencilVariable::GetDepthStencilState Get a pointer to a depth-stencil interface. |
Remarks
An ID3D10EffectDepthStencilVariable Interface is created when an effect is read into memory.
Effect variables are saved in memory in the backing store; when a technique is applied, the values in the backing store are copied to the device. You can use either of these methods to return state. For examples, see Two Ways to Get the State in an Effect Variable.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |