ID3D10EffectDepthStencilVariable interface (d3d10effect.h)

A depth-stencil-variable interface accesses depth-stencil state.

Inheritance

The ID3D10EffectDepthStencilVariable interface inherits from ID3D10EffectVariable. ID3D10EffectDepthStencilVariable also has these types of members:

Methods

The ID3D10EffectDepthStencilVariable interface has these methods.

 
ID3D10EffectDepthStencilVariable::GetBackingStore

Get a pointer to a variable that contains depth-stencil state.
ID3D10EffectDepthStencilVariable::GetDepthStencilState

Get a pointer to a depth-stencil interface.

Remarks

An ID3D10EffectDepthStencilVariable Interface is created when an effect is read into memory.

Effect variables are saved in memory in the backing store; when a technique is applied, the values in the backing store are copied to the device. You can use either of these methods to return state. For examples, see Two Ways to Get the State in an Effect Variable.

Requirements

Requirement Value
Target Platform Windows
Header d3d10effect.h

See also

Effect Interfaces (Direct3D 10)

ID3D10EffectVariable