D3D11_VIDEO_PROCESSOR_ROTATION enumeration (d3d11.h)
Specifies the video rotation states.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_ROTATION {
D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
} ;
Constants
D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY Value: 0 The video is not rotated. |
D3D11_VIDEO_PROCESSOR_ROTATION_90 Value: 1 The video is rotated 90 degrees clockwise. |
D3D11_VIDEO_PROCESSOR_ROTATION_180 Value: 2 The video is rotated 180 degrees clockwise. |
D3D11_VIDEO_PROCESSOR_ROTATION_270 Value: 3 The video is rotated 270 degrees clockwise. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |