ID3D11BlendState1::GetDesc1 method (d3d11_1.h)

Gets the description for blending state that you used to create the blend-state object.

Syntax

void GetDesc1(
  [out] D3D11_BLEND_DESC1 *pDesc
);

Parameters

[out] pDesc

A pointer to a D3D11_BLEND_DESC1 structure that receives a description of the blend state. This blend state can specify logical operations as well as blending operations.

Return value

None

Remarks

You use the description for blending state in a call to the ID3D11Device1::CreateBlendState1 method to create the blend-state object.

Requirements

Requirement Value
Minimum supported client Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11_1.h
Library D3D11.lib

See also

ID3D11BlendState1