XMVector2TransformNormal function (directxmath.h)

Transforms the 2D vector normal by the given matrix.

Syntax

XMVECTOR XM_CALLCONV XMVector2TransformNormal(
  [in] FXMVECTOR V,
  [in] FXMMATRIX M
) noexcept;

Parameters

[in] V

2D normal vector.

[in] M

Transformation matrix.

Return value

Returns the transformed vector.

Remarks

XMVector2TransformNormal uses row 0 and 1 of the input transformation matrix for rotation and scaling. Rows 2 and 3 are ignored.

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h (include DirectXMath.h)

See also

DirectXMath Library 2D Vector Transformation Functions

XMVector2TransformNormalStream