DuplicateHandle function (handleapi.h)
Duplicates an object handle.
Syntax
BOOL DuplicateHandle(
[in] HANDLE hSourceProcessHandle,
[in] HANDLE hSourceHandle,
[in] HANDLE hTargetProcessHandle,
[out] LPHANDLE lpTargetHandle,
[in] DWORD dwDesiredAccess,
[in] BOOL bInheritHandle,
[in] DWORD dwOptions
);
Parameters
[in] hSourceProcessHandle
A handle to the process with the handle to be duplicated.
The handle must have the PROCESS_DUP_HANDLE access right. For more information, see Process Security and Access Rights.
[in] hSourceHandle
The handle to be duplicated. This is an open object handle that is valid in the context of the source process. For a list of objects whose handles can be duplicated, see the following Remarks section.
[in] hTargetProcessHandle
A handle to the process that is to receive the duplicated handle. The handle must have the PROCESS_DUP_HANDLE access right.
This parameter is optional and can be specified as NULL if the DUPLICATE_CLOSE_SOURCE flag is set in Options.
[out] lpTargetHandle
A pointer to a variable that receives the duplicate handle. This handle value is valid in the context of the target process.
If hSourceHandle is a pseudo handle returned by GetCurrentProcess or GetCurrentThread, DuplicateHandle converts it to a real handle to a process or thread, respectively.
If lpTargetHandle is NULL, the function duplicates the handle, but does not return the duplicate handle value to the caller. This behavior exists only for backward compatibility with previous versions of this function. You should not use this feature, as you will lose system resources until the target process terminates.
This parameter is ignored if hTargetProcessHandle is NULL.
[in] dwDesiredAccess
The access requested for the new handle. For the flags that can be specified for each object type, see the following Remarks section.
This parameter is ignored if the dwOptions parameter specifies the DUPLICATE_SAME_ACCESS flag. Otherwise, the flags that can be specified depend on the type of object whose handle is to be duplicated.
This parameter is ignored if hTargetProcessHandle is NULL.
[in] bInheritHandle
A variable that indicates whether the handle is inheritable. If TRUE, the duplicate handle can be inherited by new processes created by the target process. If FALSE, the new handle cannot be inherited.
This parameter is ignored if hTargetProcessHandle is NULL.
[in] dwOptions
Optional actions. This parameter can be zero, or any combination of the following values.
Return value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
The duplicate handle refers to the same object as the original handle. Therefore, any changes to the object are reflected through both handles. For example, if you duplicate a file handle, the current file position is always the same for both handles. For file handles to have different file positions, use the CreateFile function to create file handles that share access to the same file.
DuplicateHandle can be called by either the source process or the target process (or a process that is both the source and target process). For example, a process can use DuplicateHandle to create a noninheritable duplicate of an inheritable handle, or a handle with different access than the original handle.
The source process uses the GetCurrentProcess function to get a handle to itself. This handle is a pseudo handle, but DuplicateHandle converts it to a real process handle. To get the target process handle, it may be necessary to use some form of interprocess communication (for example, a named pipe or shared memory) to communicate the process identifier to the source process. The source process can use this identifier in the OpenProcess function to obtain a handle to the target process.
If the process that calls DuplicateHandle is not also the target process, the source process must use interprocess communication to pass the value of the duplicate handle to the target process.
DuplicateHandle can be used to duplicate a handle between a 32-bit process and a 64-bit process. The resulting handle is appropriately sized to work in the target process. For more information, see Process Interoperability.
DuplicateHandle can duplicate handles to the following types of objects.
Object | Description |
---|---|
Access token | The handle is returned by the CreateRestrictedToken, DuplicateToken, DuplicateTokenEx, OpenProcessToken, or OpenThreadToken function. |
Change notification | The handle is returned by the FindFirstChangeNotification function. |
Communications device | The handle is returned by the CreateFile function. |
Console input | The handle is returned by the CreateFile function when CONIN$ is specified, or by the GetStdHandle function when STD_INPUT_HANDLE is specified. Console handles can be duplicated for use only in the same process. |
Console screen buffer | The handle is returned by the CreateFile function when CONOUT$ is specified, or by the GetStdHandle function when STD_OUTPUT_HANDLE is specified. Console handles can be duplicated for use only in the same process. |
Desktop | The handle is returned by the GetThreadDesktop function. |
Event | The handle is returned by the CreateEvent or OpenEvent function. |
File | The handle is returned by the CreateFile function. |
File mapping | The handle is returned by the CreateFileMapping function. |
Job | The handle is returned by the CreateJobObject function. |
Mailslot | The handle is returned by the CreateMailslot function. |
Mutex | The handle is returned by the CreateMutex or [OpenMutex](../synchapi/nf-synchapi-openmutexw.md) function. |
Pipe | A named pipe handle is returned by the CreateNamedPipe or CreateFile function. An anonymous pipe handle is returned by the CreatePipe function. |
Process | The handle is returned by the CreateProcess, GetCurrentProcess, or OpenProcess function. |
Registry key | The handle is returned by the RegCreateKey, RegCreateKeyEx, RegOpenKey, or RegOpenKeyEx function. Note that registry key handles returned by the RegConnectRegistry function cannot be used in a call to DuplicateHandle. |
Semaphore | The handle is returned by the CreateSemaphore or OpenSemaphore function. |
Thread | The handle is returned by the CreateProcess, CreateThread, CreateRemoteThread, or GetCurrentThread function |
Timer | The handle is returned by the CreateWaitableTimerW or OpenWaitableTimerW function. |
Transaction | The handle is returned by the CreateTransaction function. |
Window station | The handle is returned by the GetProcessWindowStation function. |
You should not use DuplicateHandle to duplicate handles to the following objects:
- I/O completion ports. No error is returned, but the duplicate handle cannot be used.
- Sockets. No error is returned, but the duplicate handle may not be recognized by Winsock at the target process. Also, using DuplicateHandle interferes with internal reference counting on the underlying object. To duplicate a socket handle, use the WSADuplicateSocket function.
- Pseudo-handles other than the ones returned by the GetCurrentProcess or GetCurrentThread functions.
- Desktop Security and Access Rights
- File Security and Access Rights
- File-Mapping Security and Access Rights
- Job Object Security and Access Rights
- Process Security and Access Rights
- Registry Key Security and Access Rights
- Synchronization Object Security and Access Rights
- Thread Security and Access Rights
- Window-Station Security and Access Rights
Normally the target process closes a duplicated handle when that process is finished using the handle. To close a duplicated handle from the source process, call DuplicateHandle with the following parameters:
- Set hSourceProcessHandle to the target process from the DuplicateHandle call that created the handle.
- Set hSourceHandle to the duplicated handle to close.
- Set hTargetProcessHandle to NULL.
- Set dwOptions to DUPLICATE_CLOSE_SOURCE.
Examples
The following example creates a mutex, duplicates a handle to the mutex, and passes it to another thread. Duplicating the handle ensures that the reference count is increased so that the mutex object will not be destroyed until both threads have closed the handle.
#include <windows.h>
DWORD CALLBACK ThreadProc(PVOID pvParam);
int main()
{
HANDLE hMutex = CreateMutex(NULL, FALSE, NULL);
HANDLE hMutexDup, hThread;
DWORD dwThreadId;
DuplicateHandle(GetCurrentProcess(),
hMutex,
GetCurrentProcess(),
&hMutexDup,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
hThread = CreateThread(NULL, 0, ThreadProc,
(LPVOID) hMutexDup, 0, &dwThreadId);
// Perform work here, closing the handle when finished with the
// mutex. If the reference count is zero, the object is destroyed.
CloseHandle(hMutex);
// Wait for the worker thread to terminate and clean up.
WaitForSingleObject(hThread, INFINITE);
CloseHandle(hThread);
return 0;
}
DWORD CALLBACK ThreadProc(PVOID pvParam)
{
HANDLE hMutex = (HANDLE)pvParam;
// Perform work here, closing the handle when finished with the
// mutex. If the reference count is zero, the object is destroyed.
CloseHandle(hMutex);
return 0;
}
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps | UWP apps] |
Minimum supported server | Windows 2000 Server [desktop apps | UWP apps] |
Target Platform | Windows |
Header | handleapi.h (include Windows.h) |
Library | Kernel32.lib |
DLL | Kernel32.dll |