IInertiaProcessor::get_InitialRadius method (manipulations.h)

The InitialRadius property specifies the distance from the edge of the target to its center before the object was changed.

This property is read/write.

Syntax

HRESULT get_InitialRadius(
  FLOAT *radius
);

Parameters

radius

Return value

None

Remarks

If Inertia processing has already started, setting InitialRadius will reset the inertia engine to the initial state with new radius value applied.

Call this function to set initial state of inertia. You would call this function most likely during the ManipulationCompleted event of the IManipulationProcessor, or in the constructor of the IInertiaProcessor interface.

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps only]
Minimum supported server Windows Server 2008 R2 [desktop apps only]
Target Platform Windows
Header manipulations.h (include Manipulations.h)

See also

Handling Inertia in Unmanaged Code

IInertiaProcessor

Inertia Mechanics

Properties