IInertiaProcessor::get_InitialRadius method (manipulations.h)
The InitialRadius property specifies the distance from the edge of the target to its center before the object was changed.
This property is read/write.
Syntax
HRESULT get_InitialRadius(
FLOAT *radius
);
Parameters
radius
Return value
None
Remarks
If Inertia processing has already started, setting InitialRadius will reset the inertia engine to the initial state with new radius value applied.
Call this function to set initial state of inertia. You would call this function most likely during the ManipulationCompleted event of the IManipulationProcessor, or in the constructor of the IInertiaProcessor interface.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps only] |
Minimum supported server | Windows Server 2008 R2 [desktop apps only] |
Target Platform | Windows |
Header | manipulations.h (include Manipulations.h) |