D3DCULL enumeration
Defines the supported culling modes.
Syntax
typedef enum D3DCULL {
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
D3DCULL_FORCE_DWORD = 0x7fffffff
} D3DCULL, *LPD3DCULL;
Constants
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D3DCULL_NONE
-
Do not cull back faces.
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D3DCULL_CW
-
Cull back faces with clockwise vertices.
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D3DCULL_CCW
-
Cull back faces with counterclockwise vertices.
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D3DCULL_FORCE_DWORD
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Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
Remarks
The values in this enumerated type are used by the D3DRS_CULLMODE render state. The culling modes define how back faces are culled when rendering a geometry.
Requirements
Requirement | Value |
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Header |
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See also