InterlockedCompareStore function (HLSL reference)
Atomically compares the destination to the comparison value. If they are identical, the destination is overwritten with the input value.
Syntax
void InterlockedCompareStore(
in R dest,
in T compare_value,
in T value
);
Parameters
-
dest [in]
-
Type: R
The destination address.
-
compare_value [in]
-
Type: T
The comparison value.
-
value [in]
-
Type: T
The input value.
Return value
This function does not return a value.
Remarks
Atomically compares the value referenced by dest with compare_value and stores value in the location referenced by dest if the values match. This operation can only be performed on int or uint typed resources and shared memory variables. There are two possible uses for this function. The first is when R is a shared memory variable type. In this case, the function performs the operation on the shared memory register referenced by dest. The second scenario is when R is a resource variable type. In this scenario, the function performs the operation on the resource location referenced by dest.
Interlocked operations do not imply any memory fence/barrier.
Minimum Shader Model
This function is supported in the following shader models.
Shader Model | Supported |
---|---|
Shader Model 5 and higher shader models | yes |
This function is supported in the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x | x | x | x | x |
See also