IPixEngine5::SaveTextureAsync method
Saves a texture.
Syntax
HRESULT SaveTextureAsync(
UINT textureId,
BSTR fileName,
IPixEngine5Callbacks* callbacks,
DWORD requestCookie,
DWORD progressIntervalMsecs
);
Parameters
textureId
The ID of the texture to save.
fileName
A COM string containing the pathname of the saved texture.
callbacks
The address of an object that provides the IPixEngine5 callbacks interface.
requestCookie
A cookie that uniquely identifies the request, and can be used to signal for it to be cancelled.
progressIntervalMsecs
Not used.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Requirements
Header | Vspixengine.h |
See also